Patch 1.0.2 was deployed today for Diablo III. Nothing too exciting here besides a(nother) nerf to Monks, this time in patch form rather than a behind-the-scenes hotfix. I’m using “nerf” in the “I’ve accepted this word as a gaming terminology for weaken/balance,” not in the “ahhh wtf Blizzard you hate my class” way, as I’m all for any attempts to balance the Monk. Monk was my first choice on launch day and I took him straight through Normal and into Nightmare difficulty within a few days. He’s 39 right now, in Act II of Nightmare, but he’ll probably be collecting dust for the time being. The more I leveled him, the more every pack of enemies was trivial and boring. I don’t think I drank a single potion until Act III, and probably only a handful the entire campaign. I just never seemed to be taking enough spike-damage to ever worry about my health, and when there was spike damage, I had the bubble ability that shields and heals. When the combat is trivial and unsatisfying, loot-driven, grind-fest RPGs lose a lot of steam for me. I’m going through a similar problem right now as I try to fight the tedious and frustrating combat of Borderlands, in an attempt to finally beat it before the sequel drops this summer.
Diablo III Patch 1.0.2 – v.1.0.2.9749
Classes
- Monk
- Active Skills
- Serenity
- Skill Rune – Tranquility
- Duration of immunity granted to nearby allies from crowd control effects reduced from 2 seconds to 1 second
Bug Fixes
For a full list of documented game and service bugs, please review the Known Issues sticky located in the Bug Report forum.
- General
- Players should no longer receive an “Error 14009” when logging in
- The “Select a Hero” menu will now also display the difficulty level for each character
- Several speed improvements have been made to the streaming downloader
- Achievements
- All players in a party should now receive “Till Death Do Us Part” even if they don’t have Haedrig Eamon as their active follower
- Acts
- Act IV
- Witch Doctors should no longer receive an error if they kill a Shadow Clone with a Damage-Over-Time (DoT) skill after it’s launched a Firebomb but before it’s reached its target
- Auction House
- The auction log in the Completed tab will now display a player’s activity (bids, buyouts, sales, etc) in the proper order
- When placing a new bid over a previous bid on the same auction, players will now be provided with the correct warning message: “Raising your maximum bid on an Auction you are already winning raises your current bid to just above your previous maximum bid. Are you sure you want to continue?”
- Players will now receive an error message if they attempt to purchase an item after the 50 item limit has been reached in the Completed tab
- The “Physical Damage” Preferred Stats option for rings has been renamed to “Bonus Minimum Physical Damage”
- The “All Damage” Preferred Stats option for weapons and armor has been removed and replaced with bonuses of specific damage types
- Items which have been purchased from a vendor and equipped by the player can now be sold on the Auction House
- Listing items on the Auction House from a different character than the one currently selected should no longer cause item display issues
- Battle.net
- The public chat list will now sort alphabetically
- Classes
- Witch Doctor
- Spirit Vessel (Passive) no longer clears debuffs when using waypoints or changing equipment