Only took me a hard three hours of multiple tabs, time-outs, and having all Firefox, IE, and Chrome open hammering away.
Albeit, broken and hammered to death by thousands of eager players.
You can Pre-Order Darkfall here:
Pre-Orders will run until February 25th, or until they’re sold out.
If sold out, more copies of Darkfall will be offered on launch day, February 25th.
After one hour and 3 account registrations, I finally received two “activate account” emails. So now I have two accounts ready to pre-order, if I could only get the page to load. What a mess!
Beta testers SHOULD NOT download or install this if they have a current beta installation or they won’t be able to access the beta. Their beta client will get upgraded via patch on launch day.
For everyone else (other than the beta testers) that plans to buy the game you should download the Torrent here:
For those who don’t know what to do with a torrent file here are some instructions:
Step1: Get a BitTorrent client. For example μTorrent http://www.utorrent.com/
Step2: After installing the BitTorrent client, click the torrent link I post below to download the torrent file.
Step3: Double-click on the torrent file to open it in your BitTorrent client program.
The size of the download is around 9GB.
As for the issue we’re having with the account management connectivity, it’s still pending but should be fixed soon. We’ll keep you posted on any developments, although we won’t turn pre-orders on tonight, seeing that it’s getting late in Europe.
At least now I know I can stop my auto-refresh Firefox plugin on the Darkfall news page. They’re waiting till tomorrow for pre-orders, since most Europeans are sleeping right now. Makes sense, seeing as it’s officially known as a European release.
As for the torrent: WTB SEEDS!
Hopefully better luck tomorrow.
Seems like MMO sites are abuzz with Darkfall hype recently, especially since the NDA drop, which has me a bit flabbergasted because I still don’t see what the game has done to prove it is deserving of so much attention.
I’ll get my negative stuff out of the way first. The website looks like it was made with Flash for Dummies, circa 2000. It could possibly have the worst (zero) marketing here in North America. I honestly don’t think anyone who doesn’t follow MMO-news would even know it exists. You have to fervently scour and search through the forums for cryptic details on whether they are even looking into a North American launch. Took me like 20 minutes just to find out they don’t have a pre-order link up yet (days from release). I can’t speak for Europe, where it’s launching first and Aventurine is based out of, but I’m hoping they’re doing a better job marketing it there. Being a hardcore pvp game, it’s going to attract the most foul, immature, and disgraceful players an MMO community can have. I’ve witnessed this first-hand in my time in Age of Conan so far. Open pvp can cause a lack players communicating and trusting each other, leading to a sense of loneliness and disconnect from a community as a whole. To go off-topic a bit, but stress the importance of a solid community in an MMORPG, as of last night, I’ve reached level 20 in Age of Conan, still on trial, and the only thing that is keeping me from dropping the $20 to just buy it, is the rotten community and sense that no on really gives a crap about anyone else.
Pessimism and negativity aside, I’m still excited to get my hands on Darkfall after all these years of reading about it and wanting to get a taste of what all the pre-trammel UO hype was all about, having missed the UO-train back in the day. I love sandbox games, I love pvp, and I love MMORPGs. Trends would tell me I would like this game, barring it has some sense of community besides the niche “hardcore” pvpers.
I’m checking the forums every day to check for the pre-order link. I’m going to attempt to join in on the European launch while they work out the details on an North America launch and find a publisher. It’s great to hear that they will be allowing EU-NA server transfers, once the game has launched in the US as well.
Despite my willingness to take a risk on pre-ordering Darkfall, I’m still going with my prediction that it will either not launch in North America or it will have Hellgate London type realization that you need to continue to pay for development, even after launch, and will be forced to cut back or be canned. It has two big red flags of MMORPG failure tagging a long with it into it’s launch: It’s a “no rules / hardcore” PVP game which is niche in itself, and it has the stigma of vaporware and negativity that has been swirling around its development and delays for years. It will be interesting to follow the next couple months, that’s for sure.